Spike
剣先 · Kensaki
Land the tama's hole on the spike — the gateway to every combo.
Difficulty Rung 5 of 5 on the Novice ladder
Your first catch without a cup: the ball's hole onto the spike tip. Spike is the hinge of the whole ladder — every around, transition and dan-level combo passes through it.
How it's done
- 一
Face the spike tip up and line it with your eye.
- 二
Toss the ball straight up, angled slightly toward the tip.
- 三
Track the hole as the ball falls.
- 四
Ride the spike up to meet the hole — don't stab at it.